Hell Let Loose: Vietnam Metacritic Score — 71 vs Steam Reviews
Published 2026-09-213 min read
Hell Let Loose: Vietnam holds a 71 Metascore from 22 critics while Steam users sit at 62% — the full split between critic and player scores, updated September 2026.

What is Hell Let Loose: Vietnam's Metacritic score?
Hell Let Loose: Vietnam holds a Metascore of 71 on Metacritic, aggregated from 22 critic reviews (checked September 21, 2026). That places the critical consensus in "mixed or average" territory leaning fair — well short of the original Hell Let Loose's cult-classic reputation, but clearly above the "mostly negative" reads some launch-week threads implied. Metacritic user scores are not part of this figure.
Critic score vs Steam user score
| Source | Score | Sample | Checked |
|---|---|---|---|
| Metacritic (critics) | 71 / 100 | 22 critic reviews | September 21, 2026 |
| Steam (users) | 62% positive ("Mixed") | 12,278 reviews (7,568 positive / 4,710 negative) | September 21, 2026 |
The gap is the story: critics score it about ten points friendlier than the Steam crowd. A 71 from critics against a 62% user approval is a familiar shape for hardcore sequels — the audience that loved the first game holds the sequel to its predecessor's standard, while critics grade it against the broader shooter field.
Why the two scores disagree
- Expectation weight: Steam reviewers are largely veterans of the WWII game measuring Vietnam against eight years of that game's evolution; a young sequel gets no goodwill discount there.
- Launch-technical drag: the first weeks carried performance and stability complaints, and Steam reviews are dominated by launch-window impressions that patches (1.4 → Hotfix 1.4.2 → 1.5) have been chasing.
- Content density: six maps and a reworked 17-role system is a real package, but "what's in the box" reads thinner to day-one buyers than to critics reviewing a $39.99 standalone after the fact.
Reading both numbers together
Both scores describe a competent, demanding tactical shooter in a rocky first month: critics rate the design; players rate the launch. The number to watch is the Steam percentage — it moves with every patch cycle, and a climb back through the 60s would say the technical debt is being paid down. Snapshot both scores again before buying on either number alone.